What with Halloween being just round the corner, we thought we’d help out with a fun activity for children (and adults alike) to enjoy 🙂
Simply download the free spooky faces by pressing the blue download button below.
Then either print the whole thing and trace a mouth, nose and eyes onto an A4 piece of paper or card, or use some graphics software to build your face and then print it out.
It’s best to put your face in the middle of the paper when you do it.
Next, using a craft knife, cut out the black parts of the face. Remember knives can be dangerous so make sure you have permission, and adult supervision where necessary.
Lastly wrap the piece of card round your device, so the face is over the screen, and tape the two ends of the card together to make a sleeve. You might need to trim a little off the top and/or bottom of the card for a better fit.
Now you can simply start up Best Night Light using whichever light mode you like, pop your device into your spooky face sleeve, and enjoy 🙂
My favourites are shown below in the video, firstly the Emerald City Lava light mode, and Inferno, another Lava light mode.
And there you go. I hope you have as much fun making them as I did.
We’re happy to announce that Best Night Light has just received an update on Google Play and Apple App stores.
There are no new features, but we have addressed a couple of the bugs which had been introduced in the last few updates.
Firstly, there was a bug which caused a crash on the Android version. This was a very hard bug to track down as we couldn’t replicate it on any of our test devices. We are confident now that we fixed this issue.
Apple users said that since the update they were unable to listen to music apps whilst using Best Night Light. We have fixed this issue as well.
We are still working on bringing the Amazon version of Best Night Light into line with the other two stores (It’s currently 2 updates behind). but sadly there is no news on when this update will be launched.
Thank you to everyone out there who has used Best Night Light. We hope these updates make the app even better for you 🙂
As the year draws to an end, I’d like to take this time to wish all of you a Merry Christmas and a happy new year for 2020!
It’s been quite a year for us here at the Warriors of the Cucumber. Best Night Light has gone from strength to strength, having been downloaded over 500,000 times now. We have also been busy trying to update and publish all our back catalogue onto iOS and Amazon, although this has taken much much longer than we originally anticipated (Not helped in part by the Office Mac being out of action for a month after updating to OS Catalina went wrong, Massive thanks to Rick, Paul and Mike at The Game Creators for helping us sort it out).
I’m confident though that 2020 will be a great year. We’re planning on having the whole back catalogue finished, as well as a couple of new games released, but more news on these in the next few months.
And that’s that, this blog post is one of the last things I need to do before closing up the office for the Christmas break. I hope you all have a wonderful Christmas and we’ll be back in the new year!
Merry Christmas everyone
Today, not only did we release an update to the Google Play version of PRT featuring some updates and bug fixes, but we also launched the app on the Amazon and Apple app stores!
Percentage Resolution Tool is ideal for programmers who work using a percentage resolution system. It allows you to quickly and easily convert pixel values to percentages and back.
It was originally created as an in house tool, developed to save time when converting sprite sizes and positions from pixel values to percentages. We found it to be so helpful that we decided to release it publicly
It feels like a while since I last wrote one of these; Christmas has been and gone, and the Winter is starting to fade away, and the beginnings of Spring are upon us. So without further ado, let’s dive straight in…
Work is progressing steadily the last couple of months. A few weeks ago we had three separate parts, The Menu’s, The basic gameplay, and the hangar scene; Now all three have been combined into one playable part! It’s still quite a way off being finished, but here’s where we’re at so far..
All efforts this last couple of weeks have been on creating new media assets for background scenery around the arena. The picture below shows the current progress (The white cube in the middle is just a placeholder, marking out where the Arena will go)
If you are interested in hearing more about the development side of things, there is a Snakerunner DevLog >here<
The next tasks, once the scenery is finished, will be to get the challenges working, progressing through the levels, and getting the rest of the menu system working.
Best Night Light:
Lot’s of Best Night Light news this month. There seems to be no stopping our popular night light app!
Firstly, barely a week into the new year, we reached 200000+ downloads! We feel like rock stars! 😊
Secondly, plans are afoot for a new update for Google Play and Amazon. This update sees the introduction of soothing background sounds and some new colour sets for the lava lamp as well as the usual bug fixes.
The third and possibly most exciting thing this month is that work is underway preparing for releasing Best Night Light on the iOS store!
Keepy Uppy King
Boom!! Straight in at the top of the Keepy Uppy King score board!! Congratulations to LargeGorilla85397 on their astonishing score! beefycfc is now in 2nd, and the12thplaya is in 3rd!
If you’ve not tried Keepy Uppy King, then feel free to download it free, from Google Play!
And that’s all we have time for this month. I hope to see you all in the next update around the end of April.
Until next time..
Best Night Light Update
Today we have rolled out a new version of Best Night Light to the Google Play store*. This update contains mostly bug fixes but we have managed to squeeze in a couple of additions for you all!
The first new thing is the option to remove the bokeh particles from the Lava Light. (The bokeh are the little white circles which move across the screen). There have been a couple of requests for this feature, so we have added it 🙂
The second new thing, isn’t really a new thing at all. It’s the welcome return of the Trophies! There are 6 to collect, but what exactly you have to do to unlock them is hidden.
Best Night Light is available from the Google Play Store, click the link below…
* Amazon App Store update coming soon. iOS release coming soon.
As the last few hours of September tick away, Autumn is well and truly upon us. The weather has changed like the seasons, and a whole new batch of really awesome TV shows will soon be upon us.
It’s been quite a hectic time here at WotC towers. We’ve been trying to keep up with all the various Game and App events taking place all over the world. Sadly we hadn’t attended any this year, but a few of our associates did and the social medias were full of exciting tales and brilliant photos.
We have plenty of news of our own however, so without further ado, let’s get on with it.
The first, and most exciting bit of news we have this month, is that we have a new game just going through the last phases of beta testing.
Keepy Uppy King is the classic playground game of keepy uppy on your Mobile! It’s simple to pick up and play, but it takes real skill and practice to master it.
It uses the Google Play Services High Score Board to keep track of scores, and see how you’re doing against your friends!
In fact, as soon as I have finished this blog post, I’m going to have another go at the Beta myself and try and take back 1st place! Which was snatched away by BeefyCFC earlier on today.
It’s all in the hands of the beta testers now. Assuming no huge show stopping bugs are found, we’re hoping to have it released in the next few weeks! So stay tuned for more news as it happens! If you wanted to join our beta team, please drop an email to email@example.com
Unfortunately, progress on Night of the Endless Dead has not been so forthcoming. Although we have a great selection of models to use for the players and zombies, we are having a spot of bother getting them to animate properly.
We have a couple of ideas to try and I’m sure we’ll be back on track soon, but for the time being this game is being put on a back burner.
Whilst the animation problem is being worked on, all focus is now on getting Snakerunner completed. For those who don’t know, Snakerunner is a re-imagining of the classic snake game, in 3d, with spaceships!
The video above is taken from an earlier version intended for PC, the Mobile version has a completely redesigned UI to make it easier for touch screens.
We have been working on this game on and off since 2003! And depending on how well received it is on Android and iOS, we’re considering making a PC version afterwards and distributing it on Steam! (But this is a long way off yet!)
The last thing we have been working on this month is Best Night Light. Our Night light app has now been downloaded over 170,000 times! Making it our most successful app by far.
The biggest changes to this are in preparation for the forthcoming iOS release, but there are also one or two other changes/bug fixes.
The biggest one of these is removal of the trophies. This is only a temporary measure while we look into a trophy system which doesn’t require quite so many permissions as the Google Play Services one, as there seemed to be a few users who really objected to this.
That’s nearly all the time we have I’m afraid, but before you go, here’s the usual round up of the bestest and funniest things from the internets from this month.
Watch as the guy from Dark Souls 3 picks fights with any and all and then rolls to evade attack!
This branch of game not letting a broken shutter spoil their day.
Side quest cat made us all chuckle.
The er, the er, that’s all folks! Or at least for this month! I’ll be back next month with another fun packed news update!
Until next time..
Here’s the August news update from the Warriors of the Cucumber. The eagle eyed amongst you might have noticed the absence of last month’s update, I can only apologise for that and as of next month I’ve employed the services of Les (Chimpo Gigglefish from the Beta Test Team) to assist me in the writing of these posts.
It’s certainly been a busy few months for us, with a major update released for Best Night Light as well as getting the models ready for our upcoming zombie shooter, Night of the Endless Dead! But more news on this later.
And so without further pause or hesitation, on with the news…
In July we released a new update for Best Night Light. This update contained a whole stack of new features, many of which had been suggested by users, as well as bug fixes, and more modern UI and other general improvements.
Don’t worry Kindle owners, this update will be coming to the Amazon App Store soon.
We’re happy to say that this month Best Night Light reached the 150,000+ downloads mark! I’d like to personally thank each and every one of you guys and girls out there who have downloaded it 😊
Here are some of the nice things people have said about our app.
“Brilliant for late night feeds and nappy changes for my son when I’ve left our mains nightlight on holiday”
– Ember Phillips ★★★★★
“I love this app”
– Elizabeth Poe ★★★★★
“Use this app every night for my son”
– Julie Morgan ★★★★★
“Best I’ve found”
– Buck Town ★★★★★
“Started using it on a camping trip and loved it. Just enough light to see without being a distraction.”
– Elaine Bonnell ★★★★★
If you want check out the update for yourself, then click the link below!
Talking of success, I’m also happy to announce our first game on Android has been downloaded over 600 times now!
If you haven’t already played it, then why not give it a go? It’s free to download, just click the link below.
Over the last few months, the bulk of the work on Night of the Endless Dead has been designing and planning, and getting media ready. Below is a small selection of the Zombies which we’ll be using for target practice!
There are still a few zombies to get ready and test, but we’re hoping that soon we’ll have something playable ready for testing.
More news as it happens, stay tuned 😀
Also this month, we got a mac! It’s only an i5 Mac Mini but it’s all ours 😀 The team need a while to figure it all out, and there is a few legalities involving the iOS App Store to investigate, but we hope that we will be releasing our entire back catalogue for iOS asap, starting with Best Night Light in the not too distant future 😀
And finally, here is a round up of the best and funniest things we saw on the social medias this month
This is quite funny to watch, It’s a video of Google’s Deepmind AI learning to walk.
Poor Mario 🙁 This isn’t how I remember the game, lol
This is so true
This is a great use of AR to bring an extra dimension to a great game. Real life Mario Kart anyone?
And that brings us to the end of another fun packed and exciting news update! See you all again next month
Until next time
News about the update
I know we said we were aiming to have the Best Night Light update finished by the 1st of July, but sadly that day has been and gone and still we sit here in the dark musty corners of WotC towers coding away into the small hours.
I’m happy to say that all the hard work is paying off though and we have a very nice update shaping up for you.
We’ll announce the release on all the usual social media channels as soon as it’s live in the stores. But realistically we are looking at probably another two weeks yet before its finished
I’m also happy to announce that Best Night Light is currently installed on over 30,000 devices across the globe! That’s as many people as fit in our local football stadium! It’s nice to see so many people are using our app and leaving (mostly) positive feedback on the reviews.
We’ve also not forgotten about the fantastic prize giveaway we have planned to coincide (more or less) with the release of the new Best Night Light update! More news about this soon!
Well, June certainly been a month for exciting news what with Apple announcing iOS 11 and a plethora of other beautifully sleek but hideously expensive hardware, and the E3 over in Los Angeles which saw lots of exciting new games and consoles announced. We’re all PlayStation here at WotC Towers, so the news of a new XBone isn’t as earth shattering as it is to some, but Bethesda’s announcement of Fallout 4 VR is something which caused sweaty palms and palpitations!
Who knows, when next year’s show season rolls round again, we may even have a stand there?
Anyway, enough blue sky thinking, on to the here and now…
We recently ran a survey for users of Best Night Light, allowing us to find out a little bit more about them and giving them a chance to voice their opinions on how we could make Best Night Light better.
We had an overwhelming response. The survey helped reinforce the general feedback we’d already got from users reviews and emails we’ve received.
Work is now well underway on the update. Starting first with an overhaul of the look of the app, to make room for new timer controls on each of the light modes and to give Best Night Light a fresher more modern appearance.
We’re hoping to have the update finished and released on July 1st, so stay tuned for more news about that as it happens. If you can’t wait then maybe join our team of beta testers by sending an email to us >here<.
We were also happy to have “Online Junction” feature Best Night Light on their YouTube channel. It’s a simple preview of what to expect from the app from installation through to using the various modes.
I’d like to thank Sangeeth Kanna who recorded the video and brought it to my attention.
This game started out as a “Game in a Week” challenge, before it was overcomplicated beyond all recognition by our resident ideas guy. It’s an endless zombie shooter where you have to fend off waves of putrid undead and try and stay alive as long as possible (Ammo and zombies permitting 😝 lol).
This was the first thing we’ve ever posted about online with a #ScreenshotSaturday hashtag. It seems to have been received well by the Indie Developer community.
We’re hoping it will be a fun packed zombie slaying fest for you all to enjoy. Although it won’t be our usual PEGI 3 rating!
Those of you who do visit our Facebook page will probably have noticed the new store we have. From here you have way access to all our titles split into groups by platform.
I’d also like to thank all of the exciting new followers we have! Thanks to the hard work of Dave, who selflessly spent hours glued to social media channels spreading the word! (Its’s work Boss, honest!)
Thanks to his diligence however, we’re happy to welcome aboard…
Extra special congratulations to Valentina Hincapié (@valena_95) for being our 100th follower on Twitter 😊
And also James Wilde for being the only new g+ follower!
We’ll try and keep your feeds full of funny and inventive stuff 😀
For those of you who haven’t yet followed us, then what are you waiting for? Here are some handy links to follow to get to the relevant pages 😀
Since I originally wrote this post, our Twitter following has increased further (Currently at 224 followers!) So I would also like to Welcome Beard Studios (@BeardStudiosDev) as our 200th follower
Best of the web
Talking of funny and inventive stuff, here is this month’s round up of the little clips which made us chuckle or just plain impressed.
I think this is a brilliant idea. I cannot say how much I would like to have a triple screen setup like that for my monitor!
We’re all very excited by this sneaky glimpse of something new (and very retro looking) from the Atari stable
Well, that brings me to the end of another information packed news update. All I have left to do now is to finish a few graphics and get it all uploaded to the website.
I hope you’ll join us again next month for more news and updates from here at the Warriors of the Cucumber. 😊